The act of simulating the behavior of a system or component for testing purposes.
Mocking is a software testing technique that involves creating mock objects to simulate the behavior of real objects in controlled ways. This allows developers to isolate specific components of their code, making sure that tests can be conducted without relying on external systems or dependencies. Using mocks, developers can test interactions and behaviors in a more predictable environment.
This technique is particularly useful in unit testing, where the goal is to test individual components in isolation. This way, developers can replace complex, API-dependent components, or slow dependencies with mocks, run tests more efficiently, and focus on the functionality of the component being tested. This approach also helps to avoid flaky tests that may fail due to external factors, such as network issues or database availability.
You can implement mocking using various libraries and frameworks that provide tools for creating and managing mock objects. These tools often allow for the specification of expected behaviors and the verification of interactions, making it easier to work on making the code behave as intended.